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Wednesday, September 3, 2014

Dwimmermount in hand

I was one of the Kickstarters for Dwimmermount. I finally have the hardback, map book, and image book in hand. I like them a lot. It was a very long, turbulent process, but the final product is actually quite good. I can easily run a campaign for years with this book.
Parts of the dungeon are fairly standard, which is a good thing. But it also has a lot of pseudo-science/technomagic bits which work quite well.

The background is cool, and there are different groups of monsters in the dungeon, and their relationships are mapped. Some work together, others hate each other. If the players are smart, they could easily gain allies to help them.

The art if very old school in style. The book is big, and looks like it will take a lot of punishment.

Overall, I'm glad it is finally here. The final product looks to be very usable, and well thought out. Congrats to everyone involved in finally getting this setting into print!

Sunday, August 10, 2014

5e sounds like it's going to be very good

I still haven't picked it up, but I'm planning to. From everything I've heard, 5e is going to be a very good version of the game. It appears to combine some of the best aspects of every edition. While I was not a fan of 4e as a whole, it did have some good ideas, like the wizard blast ability. I'm glad to see little things like that have remained.

Wednesday, July 16, 2014

D&D 5e Starter Set now available

The website for the Starter Set is HERE. It should be in your local gamestore and probably B&N. I'm not really interested in this, but it's only another couple months until the real game comes out. Looking over the Basic Set (available for free HERE), they are doing a whole lot right with the new edition.

Saturday, July 5, 2014

The Wizard's Amulet for 5e (free)

Frog God Games/Necromancer is giving away a pdf of The Wizard's Amulet adventure revised for 5e. See here:

5e and rpg forums

Rob Schwalb, one of the lead designers of D&D 4e, had a blog post where he basically says 4e catered way too much to the munchkin math geek crowd and he's glad that 5e is going back to its roots, where the impact of the number-crunching min-maxers should have a much lower impact.

Reactions to this blog are interesting. Over on The RPG Site, it's been mostly positive. A lot more old school D&Ders post there than you might expect.

The reaction on RPGNet is the complete opposite. They are raging about this. They HATE that he called their pet D&D version basically a bad game compared to its predecessors. If you have an account there, don't make the mistake of defending Rob's post, as you will probably get banned. (Not that the mods are biased or anything).

Please take the time to look through both. If you have only been active on RPGNet, I strongly recommend you give The RPG Site a chance. The forum runs a lot like RPGNet did 12 years ago. Mostly gamers, with little moderation.

Saturday, June 14, 2014

Another relevant pic for scale on maps

It really is interesting just how small Europe is, but how huge of an influence it has had on the world.

Tuesday, May 27, 2014

D&D 5e Basic will be a free pdf (as well as a normal product)

News release is HERE. I really didn't expect WotC to release the Basic Set as a free pdf. This was a very, very smart move on their part! I'll still probably buy the real set, as I'm not big on gaming with just a pdf, but this will allow anyone who wants to to read the rules and learn how to play. This is pretty much the smartest move they could have made.

Tuesday, May 20, 2014

Dungeons & Dragons 5e Product Line announced

The big news is here in the Escapist: Only TWO months away! I really didn't expect it so soon. This is great news for tabletop gaming, and I really hope that WotC produces a fantastic game.

It's pretty cool that they are going to use Kobold Quarterly to publish the first available adventures. This could get very interesting if other companies can go through official channels to release products.

Monday, April 21, 2014

No RPGs, lots of anime and gw2

I haven't played in a face-to-face rpg in a few months, due to work, people moving, etc. Ugg. Reading rpg books really doesn't fill that void. Generally, I'm just doing more of my other hobbies.

Mainly I've been watching anime. Tons of it. It's amazing how many great shows have been released in the last few years. I wasn't watching anime for probably the last five, and now all kinds of great stuff is out that I had no idea existed. HERE is a copy of everything I've seen, along with ratings for each. If you like anime, that site is invaluable for tracking stuff and finding new shows.

I've also been playing a lot of Guild Wars 2, a fantasy MMO. Sadly, their most recent major patch has ruined the game for me and many others. I view it as the Star Wars Galaxy game-killer patch, but for GW2. If they don't go back and fix the trait system immediately, I suspect this game will be completely dead in a couple months. It's too bad, because there was nothing wrong with the original Trait system.

Wednesday, April 9, 2014

Wanted: Black Lagoon rpg

I recently have been watching the anime Black Lagoon. It is about a group of mercenary smugglers in an imaginary city named Roanapur in Thailand, set during the 80s. They have a PT boat, and engage in piracy and other unsavory jobs for money.

The main characters are basically action heroes, with many goons to fight. There is a ton of death, but the really talented guys might get shot up and even hurt badly, but are basically safe from true death.

Roanapur is run by the Triads, the Russian mob, La Cosa Nostra, the Colombians, and other smaller groups. It is incredibly dangerous.

It's also the perfect setting for a modern game of something like Shadowrun but without magic, cybernetics, and metahumans. I'd love to see a sourcebook detailing everything.

A system like D6 or even a game based on some of the liter OSR games would probably work perfectly. Heck, using just the base rules of Shadowrun would be ok, though a bit heavier than I prefer these days. Gurps Lite is a good candidate, as well.