This is just a short review of the adventure included in the S&W WhiteBox. The adventure is short, but looks to be fun. It introduces two new monsters, and two new magic items. It can be inserted into any campaign with a forest, and is a good way to get the adventurers a good reputation with the local peasantry. I would happily spring this on an adventuring party.
The "priest" and his pets are pretty cool, though I think elves should get a chance to spot the lynx. The worm is pretty cool. It's reproduction process is creepy, and if the characters go to it's lair, it will end up being like a fantasy version of Aliens, which is a good thing. I am not so sure about the eldritch oak. It is very atmospheric, but could easily kill the party if they make a bad saving throw. As for the magic items, I think the axe is ok, but I love the ring.