This is an offshoot from an excellent post on the Stocking The Dungeon blog. Up until I got the gray box, I never really bothered with detailing my gods while playing D&D. Clerics just followed God or some evil force. It wasn't important. Religion wasn't a huge factor in the early Known World products that I had and used (as presented in the Isle of Dread, which was the basis for my first few campaigns).
Once I bought the gray box, though, that all changed. Religion was IMPORTANT. Lots of gods were introduced, and they had friends and enemies, and they affected the world. While this isn't really a big surprise for most of us, I was only 15 at the time and it clicked for me that I really should make the gods more important in my games.
Every since then, I've always made a point of having religion matter. Even if it's just the names of artifacts or the priests giving blessings. I was a huge fan of the Forgotten Realms for many years, so much of this was done for me, and made my life a lot easier. Faiths and Avatars was a great supplement that I got a lot of use out of. The other religion books were also well-received, but I've never owned them.
Thinking about it, I wonder how many other gamers had this happen to their games?
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Wednesday, January 4, 2012
Tuesday, January 3, 2012
ebay - Gloranthan Classics Runequest lot
http://cgi.ebay.com/ws/eBayISAPI.dll...m=140674872287
Softcover Griffin Mountain, Cult Compendium, and Borderlands & Beyond.
Continental USA only. Thanks for looking!
Softcover Griffin Mountain, Cult Compendium, and Borderlands & Beyond.
Continental USA only. Thanks for looking!
(ebay) Wilderlands of High Fantasy lot
I'm selling my Necromancer Games Wilderlands of High Fantasy stuff on eBay. Here's the link: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=140674732580
Skyrim Draugr for BFRPG
Draugr
Armor Class: 17
Hit Dice: 9**
No. of Attacks: 1 (weapon)
Damage: 1d10+3
Movement: 30’
No. Appearing: 1
Save As: Fighter 9
Morale: 12
Treasure Type: B, M
XP: 1,225
Draugr are the undead remains of ancient nord kings. They appear as a skeleton wearing ancient plate mail. They wield an ancient nord two-handed sword in combat. They are only encountered in ancient crypts.
Draugr can see invisible opponents.
Once per turn, they can use a dragon shout. Anyone in front of the draugr when he shouts must make a Save vs. Spells or drop anything they are holding in their hands. Items dropped will scatter 10 feet behind the character.
Draugr may be turned as vampires. Draugr are immune to Sleep, Charm, and Hold spells.
Monday, January 2, 2012
Bunch of updated/new BFRPG pdf's available
For those who don't check regularly, there are a bunch of new and updated materials for the Basic Fantasy Roleplaying Game. Chris was busy over the holidays. I recommend checking them out.
There are new adventures and a monster supplement, all of which should make your game even better. A number of adventures have also been updated, with more material and better editing. As a bonus, these materials are easily ported to any other Old School game.
There are new adventures and a monster supplement, all of which should make your game even better. A number of adventures have also been updated, with more material and better editing. As a bonus, these materials are easily ported to any other Old School game.
Sunday, January 1, 2012
Saturday, December 31, 2011
New Years Celebrations
New Years Celebrations
1. The villagers light a big bonfire and everyone gets really drunk.
2. A large feast is held after slaughtering a bull, with gifts given to friends and family.
3. The eldest person in the village is sacrificed to the gods to ensure the upcoming year is better.
4. A large dance is held, with much drumming and wild costumes.
5. New Years is the one day a year where marriage bonds do not hold. Everyone has a great time.
6. A parade is held, with all of the children born that year brought forth. Gifts are given to the parents.
7. A captured goblin, orc, or other monster is placed in a wooden effigy of the local god, which is then set on fire.
8. Races, wrestling matches, and archery contests are held. The winners receive gifts and gold.
9. Magicians create colored lights that twirl throughout the town. Illusionary dragons and other creatures fight in mock battles in the town square.
10. Priests hold day long sermons reminiscing about the previous years and those who died. The townsfolk all attend and are dressed in black robes. As night falls, bells ring and the townsfolk throw off their robes to reveal brightly colored clothes. A large party then ensues (and includes the clergy).
1. The villagers light a big bonfire and everyone gets really drunk.
2. A large feast is held after slaughtering a bull, with gifts given to friends and family.
3. The eldest person in the village is sacrificed to the gods to ensure the upcoming year is better.
4. A large dance is held, with much drumming and wild costumes.
5. New Years is the one day a year where marriage bonds do not hold. Everyone has a great time.
6. A parade is held, with all of the children born that year brought forth. Gifts are given to the parents.
7. A captured goblin, orc, or other monster is placed in a wooden effigy of the local god, which is then set on fire.
8. Races, wrestling matches, and archery contests are held. The winners receive gifts and gold.
9. Magicians create colored lights that twirl throughout the town. Illusionary dragons and other creatures fight in mock battles in the town square.
10. Priests hold day long sermons reminiscing about the previous years and those who died. The townsfolk all attend and are dressed in black robes. As night falls, bells ring and the townsfolk throw off their robes to reveal brightly colored clothes. A large party then ensues (and includes the clergy).
Thursday, December 29, 2011
Silver standard
I've decided to use a silver standard in the mini6 game I'm working on. It makes more sense to me than the buckets of gold approach found in D&D. It was a pretty easy conversion, as I just took the D&D equipment list and converted it to silver pieces. It's still not very accurate historically, but I think it makes a bit more sense.
There's a pretty cool thread about all of this over at RPG Site. I recommend giving it a lookover if you are interested in this kind of thing.
And regarding my mini6 fantasy game, it's coming along. I still need to come up with a bunch of magic items, but much of the work is now done, other than tweaking stuff.
There's a pretty cool thread about all of this over at RPG Site. I recommend giving it a lookover if you are interested in this kind of thing.
And regarding my mini6 fantasy game, it's coming along. I still need to come up with a bunch of magic items, but much of the work is now done, other than tweaking stuff.
Tuesday, December 27, 2011
Some Mini Six stuff I've made
I'm working on a standalone fantasy game using Mini Six. It's going to have a lot of influence from D&D. It uses hit points instead of wounds. Here's a couple things I've come up with, so far:
Spells:
Cure Disease
TN: 20 + Resistance Roll
Duration: Permanent
Resisted: Disease Severity
The target of the spell is cured of all diseases. Assign the Resistance Roll based upon the severity of the disease. A common cold would be an Easy roll, while the Black Death would be a Difficult roll, and a magical disease might be a Very Difficult roll.
Linguist
TN: 14 + Resist Roll
Duration: Concentration
Range: 20 feet
Resisted: Charm
When cast, you can understand someone speaking in another language. You can speak limited phrases in their language, as well (I’m hungry. Where is store. Etc.). You can also read basic sentences in other languages (complicated passages are beyond this spell, though). No Resist Roll is required if the target wants to speak with the spell caster (just the standard spell roll is needed).
Monsters
Tyrannosaurus Rex ***** Scale: +4D
Top of the food chain.
Might: 6D Wit: 0D
Agility: 2D Charm: 1D hp: 50
Attacks: Bite (11D damage vs. human scale)
Tail Bash (8D damage vs. human scale)
Perks: Tough Hide (+5 armor)
Static: Dodge 6, DR 5
Velociraptor *** Scale: +0D
Fast hunter.
Might: 4D Wit: 0D
Agility: 4D Charm: 1D hp: 50
Skills: Tracking 3D
Attacks: Bite (4D damage)
Perks: Tough Hide (+3 armor), Fast (Base move 25’, Runs 50’)
Static: Dodge 12, DR 3
Elemental (Air) **** Scale: 0D
Living air creature.
Might: 4D+1 Wit: 1D
Agility: 4D+2 Charm: 1D hp: 37
Skills: Brawling 5D+1, Dodge 5D+2
Perks: Insubstantial (Can only be harmed by magic weapons or spells).
Whirlwind (Can throw characters ten feet up into the air on a successful Might check vs. the character’s Might. Character takes 1D of damage and must make a Difficult Agility check or drop all items in his hands).
Fly (can fly up to 120 feet per round).
Static: Dodge 17, Block 16, DR 0
Ooze *** Scale: +2D
A living pool of acid.
Might: 0D Wit: 0D
Agility: 1D Charm: 0D hp: 24
Skills: Acid Touch 3D, Stealth 4D
Perks: Ooze (can only be harmed by fire or magic),
Acid touch (attacks do 3D acid damage and ignore armor).
Static: Dodge 3, DR 0
I have a number of other spells and monsters completed, but this should give an idea of what I'm doing. If something doesn't look right compared to similar stuff in the game, let me know. Thanks!
Monday, December 26, 2011
Christmas wrap-up
I went out to my parents place for the holidays. Lots of relatives were in town. We ate a ton of food and watched a lot of football on Saturday (Christmas Eve).
I am SO glad the Steelers played at 1 pm and not 4 pm. Dinner and presents would have sucked if the game had been on then, as most of us would have been trying to watch it.As for presents, I got some clothes and a couple gift cards to Barnes and Noble. Not sure what I'll buy with them, yet.
Yesterday my brother and I watched the Firefly marathon through most of the day, then went back down to my parents for another meal and another round of presents (and different relatives). It was a good time.
We then watched the Doctor Who Christmas special, which was pretty good. Not great, but not bad. It was a bit more cheesy happy Christmas than the typical Who episode, which kind of surprised me. Usually, something horrible happens to the Doctor or his companions on Christmas. We then finished watching the rest of the Firefly marathon.
Overall, my holidays were damn good! I hope everyone else's were as well!
I am SO glad the Steelers played at 1 pm and not 4 pm. Dinner and presents would have sucked if the game had been on then, as most of us would have been trying to watch it.As for presents, I got some clothes and a couple gift cards to Barnes and Noble. Not sure what I'll buy with them, yet.
Yesterday my brother and I watched the Firefly marathon through most of the day, then went back down to my parents for another meal and another round of presents (and different relatives). It was a good time.
We then watched the Doctor Who Christmas special, which was pretty good. Not great, but not bad. It was a bit more cheesy happy Christmas than the typical Who episode, which kind of surprised me. Usually, something horrible happens to the Doctor or his companions on Christmas. We then finished watching the rest of the Firefly marathon.
Overall, my holidays were damn good! I hope everyone else's were as well!
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