Sandman
Secret ID: Wesley DoddsProfessional Career: Inventor
Hobby Career: Detective
Charge: Dian Belmont (girlfriend)
LIFE: 13
Training: Gas GunMentality: Logical
Temperament: Cautious
Move Die: HIGH, Weak -1
To Hit Die: LOW, Precognition +1
Evade Die: HIGH, Martial Dodge +1To Hit Die: LOW, Precognition +1
Damage Die: LOW, Gas Gun +2, Mundane, Heroic +1
Block Mundane Die: HIGH
Block Fantastic Die: LOW
Barrier Power: WWI Gas Mask +1
Character Bio
The Sandman is a founding member of the JSA and All-Star Squadron. His gas gun puts his enemies to sleep. It also functions as a truth serum. He dons a gas mask, fedora, and trench coat to fight crime.
8 comments:
Sorry, Rob! You're too slow! Anyways, you could definitely build Wesley different than I did. I wasn't sure if I should make him Quick or Powerful, as I think he could go either way.
Oh, I know that I let time slip by--it's what happens with two kids under 8 and a hole in the living room ceiling leaking water!
I like how you've done Wesley's write-up. I was thinking that his Weakness would be on his Move Die, but that's because I prefer slightly overweight Vertigo Wesley Dodds to all the other Wesleys who've appeared over the years. :)
Yeah, that also makes sense. I could have really messed with you and did the Silver Age tights-wearing Wesley. ;)
You'd have to have a swing-line power to represent his "wire-poon" gun. :)
(Although I think that the GA gasmask Sandman had the wire-poon before Kirby and Simon came on board.)
I thought that came afterwards. It's tempting to add, just for the name.
I went back and changed it to Weak Move, as per your suggestion. That does seem more appropriate. Thanks!
You're welcome.
Here's a link to pre-Kirby Sandman showing off his wirepoon skills:
http://scans-daily.dreamwidth.org/1056084.html
Cool stuff. I think I'll leave it out, though. If I did add it in, it would be under MOVE as Wire Poon +1. :D
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