The pdf is HERE.
Armor Class: 19
Hit Dice: 7**
No. of Attacks: 1 fist/1 wail
No. Appearing: 1
Save As: Magic-User 7
Treasure Type: special; M, N, special in lair
Banshees are the spirits of young women who were murdered, usually by a lover. They haunt the area around where they died. They appear as translucent women, much as they did in life. All banshees carry a silver comb worth 100 gp. When first encountered, they are often found combing their hair.
Banshees may be turned as Vampires. They may only be struck by magical weapons or spells. In combat, they will always target men before women.
They are intelligent and may be bargained with. If anyone in the party is a male of the race of their murderer, they will attack that individual. They generally won’t attack women unless they are attacked first.
Banshees are very strong and do 1d8 damage when striking someone. Once per turn they can wail, which causes 1d10 damage in a 30’cone. When the banshee is first encountered, characters must Save vs. Paralysis or run away in fear for 1d6 rounds.