Cloud Chariot (this is just a rethemed Fly spell)
TN:
23 (or 15)
Duration:
Concentration
Range:
Self
Resisted:
None
A chariot made of white clouds appears beneath
the sorcerer. While maintained, the chariot can fly at a rate of 90 feet per
round. If the spell ends before landing, the character will float to the
ground. The character may hover and carry up to his own weight aloft. If the
character only wishes to levitate vertically, the TN of the spell is 15.
Dragon’s Hide
TN:
20
Duration:
5 rounds
Range:
Self
Resisted:
None
The
caster’s skin hardens, and he gains 3 Armor Points, which stack with any worn
armor.
Entangling Scarf
TN:
15
Duration:
Instant
Range:
20 feet
Resisted:
Dodge
The
caster throws a long silk scarf at his enemy. This requires the use of the Throw skill. If
the caster attempts to throw the scarf the same round it is cast, the multiple
action penalty applies to both the casting and throwing of the spell. The
caster may choose to throw the scarf the round after casting to avoid the
penalty. However, if he waits any longer the effect dissipates. The target can
attempt to Dodge the scarf, but if he fails, he is considered to be Entangled.
To escape, he must successfully make a Might or Lift roll vs. a TN of 20. The
scarf inflicts 1D of damage every round it holds the target, and the attack
ignores armor.
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