What books are best avoided in the Rifts line? I know at least South America 2 is probably on this list. I don't like the players being super-powerful, and some of the books put them on the level of taking on gods.
Stuff I currently have:
Rifts anniversary edition
Sourcebook I: Archie
Lone Star (mainly for the dog boys)
Mercs
Mystic Russia (haven't delved too deeply into this. Are there any ridiculous PC races/classes?)
Books I know I want:
Vampire Kingdoms
New West
Spirit West
I used to have a bunch of Rifts stuff, but sold it off. I regret it now. Most of the games I've gotten rid of are in better hands, but I still love the idea of this game, if not all of its implementation.
1 comment:
Like you, I love Rifts and pretty much all Palladium things. The only ones I have chosen to ignore are the ones like Phase World. The level is just too high for play on Earth. Oh, and mot people don't care for Wormwood.
Happy Rifting!
Post a Comment